Studio: Uncork’d Entertainment
Director: Brandon Salisbury
Writer: Robbie McGregor, Brandon Salisbury
Producer: Thomas Touhey, Joel Welsh
Stars: Pablo Kuntz, Matt Blazi, George Demick, Ben Rubin, Charlie Kraslavsky, John Wrightson, James Rolfe, Norman England, Alex Aniel, Pat Jankiewicz, Jim Krut, Kenichi Iwao
Review Score:
Summary:
Interviews and archival material document the story behind filmmaker George A. Romero’s unmade adaptation of the “Resident Evil” video game.
Review:
In 1998, none other than “The Godfather of Zombies” himself, George A. Romero, was hired to write and direct a feature film adaptation of Capcom’s smash-hit “Resident Evil” video game. It was a marriage made in horror heaven. Alas, wedded bliss was not to be. Less than a year later, Romero was no longer involved in the project, which ultimately pivoted to Paul W.S. Anderson’s action-oriented take that spawned the six-film series starring Milla Jovovich.
What happened, and what might Romero’s vision have looked like? “George A. Romero’s Resident Evil” endeavors to find answers to both questions, with some success on the latter, and nearly none on the former.
Armed with underpowered weaponry, “George A. Romero’s Resident Evil” has an uphill battle in front of it. It’s already inherently difficult to make a documentary about something that doesn’t exist, since, outside of black-and-white script pages, there are no tangible assets to put onscreen. On top of that, Romero died in 2017, leaving the main subject of the story unable to speak for himself. So what are you going to show, and who are you going to interview?
I don’t know how much backstory any Romero fan really needs on “Night of the Living Dead” and its monumental impact at this point. Whatever that amount may be, they likely need even less of unfamiliar podcast personalities discussing personal experiences with Romero’s films, and recounting fanboy moments of meeting their horror hero in person. Nevertheless, “George A. Romero’s Resident Evil” begins with a bevy of talking heads whose names you won’t recognize excitedly, and exhaustively, chatting about Romero’s groundbreaking work in fright films, and how nice he was when they spoke to him at a convention.
After opening credits, “Resident Evil” isn’t even mentioned by name until 18 minutes into the movie. Romero references get tabled for the time being as the film dovetails into details about the PlayStation hit’s initial development. The original game’s scenario director, Kenichi Iwao, offers several intriguing insights about the design process. Actor Charlie Kraslavsky also chimes in about shooting the infamous live-action cutscenes. Though this information might be of interest to curious gamers, it’s not really relevant to the matter at hand, what with this being a documentary about the unmade movie, not the game it was based on.
As the event timeline progresses, Romero’s official involvement as prospective director and second writer to tackle a “Resident Evil” script finally occurs at the 54-minute mark. Of course, documentaries often require some level of background buildup to create context. But do the math. By any measure, past the halfway point is a long time to wait to get to what’s ostensibly the start of the story viewers tuned in to see and hear.
The real obstacle facing “George A. Romero’s Resident Evil” is that it covers minor behind-the-scenes history, a footnote really, that’s neither narratively rich nor a juicy tabloid tale. Over the course of about one month, Romero wrote a screenplay. The people in charge didn’t like it, so they decided to go in a different direction. Everyone then moved on. That’s basically it.
Is it interesting to learn Romero changed Chris Redfield into a Native American rancher, or that Chris had a romance with Jill Valentine in Romero’s version of “Resident Evil?” Only in passing. Maybe others will find more fascination in the mundane minutiae, or in one person’s ruminations on Romero’s script being a criticism of weaponization in the same way “Dawn of the Dead” cynically examined mass consumerism. Mileage will vary.
It's unfortunate “George A. Romero’s Resident Evil” doesn’t have more meaningful material to work with because it is a genuinely well-made documentary. Lively editing featuring frequent cuts creates consistently flowing visual energy. B-roll recreates iconic “Resident Evil” imagery with high-quality crispness and appropriately moody camerawork. Interviewees also speak in front of appealing backdrops. The movie doesn’t look cheap at all, not by a longshot.
If it made sense for this to be a feature-length film in the first place, “George A. Romero’s Resident Evil” might be a more essential piece of horror history. Only in hindsight did I realize one of the guests offers no notes at all about Romero, or about “Resident Evil.” He merely recounts anecdotes regarding his own encounters with George. Another guy just reads screenplay excerpts while citing various changes between drafts. More than once he poses a speculative “what if” and then says, “We’ll never know.” Isn’t finding out what we don’t know part of the point of a documentary? You’re better off reading Romero’s freely available script and imagining it for yourself, rather than listening to a disembodied voice summarizing it over dated playthrough clips from the original PlayStation games, which is essentially what this movie does.
Review Score: 50
If it made sense for this to be a feature-length film in the first place, “George A. Romero’s Resident Evil” might be a more essential piece of horror history.