Studio: Decal
Director: Jaco Bouwer
Writer: Tertius Kapp
Producer: Jaco Bouwer, Jorrie van der Walt, Tertius Kapp
Stars: Monique Rockman, Carel Nel, Alex van Dyk, Anthony Oseyemi
Review Score:
Summary:
A ranger stranded in a remote forest discovers a mysterious fungus with an unusual connection to two strange survivalists.
Review:
All signs pointed to “Gaia” being more of a trudge than a thriller, at least as far as my personal preferences go. I don’t dismiss foreign language films like some snobs do, though I noted that portions of dialogue would be delivered in Afrikaans with English subtitles. The South African setting, low humming music, and slow pans seen in previews further suggested “Gaia” was an arthouse atmosphere piece, which is perfectly fine, except the movie’s sub-classification as “eco-horror” wasn’t setting me up to be overwhelmingly wowed either.
Mind you, I’m not a climate change denier or someone who uses “tree-hugger” as a slur. My reticence regarding “Gaia’s” subject matter wasn’t due to anything along those lines. I’m as environmentally conscious as the next average person. It’s more so that I just don’t think a “nature is good, mankind is bad” motif can teach me new lessons on that fact at this point in my life. Frankly, slow-burn body horror involving organic mutation in isolated woods seemed like a slog.
As sometimes happens however, a second guess came about thanks to “Gaia” being a SXSW selection that earned positive words from critics coming out of the festival, so I set reservations aside and dove in. I don’t regret doing so. The film is intriguing enough, certainly from an artistic perspective. But the movie nonetheless provided more proof that I should trust my gut instincts when choosing films because “Gaia” did in fact turn out to be more of a trudge than a thriller. Patience isn’t only a virtue. It’s also a mandatory requirement for making it all the way through this movie.
“Gaia” does an excellent job of hiding its low-budget origin. There are just four characters, three if you only count the main trio. But much of the movie takes place outdoors, keeping the production open so there’s rarely a sense of it being a chamber play indie made for a modest amount of money, even though it is. It would take a terrible cinematographer, which Jorrie van der Walt is not, to make the lush woodland locations look bad. Inviting visuals alone get “Gaia” a good way to the finish line on its journey toward evolving into a mesmeric mood movie.
Gabi is a forest ranger stranded deep in the jungle after springing a trap that spikes a wooden stake through her foot. She’s separated from her partner, but Gabi isn’t alone. Seeking shelter in a remote cabin, Gabi encounters two strange survivalists. Barend swore off civilization to live out his life among the trees. His son Stefan knows nothing of the outside world, yet is a skilled huntsman and amateur alchemist like his father.
Gabi and Stefan form a peculiar relationship while the two men help heal her wounds with homemade remedies. One thing that’s weird is how quickly these two strangers connect on an unspoken emotional level, even when you afford the film the benefit of the doubt for condensing its timeline. What’s weirder is that Gabi and Stefan’s bond ends up presented as problematic because initially, it’s tough to definitively tell if “Gaia” wants Gabi to be Stefan’s matronly protector, romantic love interest, or some uncomfortable combination of both.
Over the course of Gabi’s rehabilitation/pseudo-captivity, she discovers a sentient fungus whose airborne spores and twisty vines feed on humans, infecting them with vague visions before transforming them into hybrid grotesqueries. Despite these lurking monsters and the ritualistic religion Barend and Stefan formed around the fungus, not a whole lot happens in “Gaia.” Almost all of the extremely limited action comes from dream sequences full of hazy cinematic sights, with Gabi bolting upright in her makeshift bed more times than one hand can count. It takes a taxing intellectual investment to tap into the sap trickling from “Gaia’s” tree of suggestive dread, as the slim script drowns in dreaminess rather than hitting hard with tangible terror.
Though it may be low in quantity, “Gaia’s” eerie body horror delivers on quality. Creature designs have come under some criticism for similarities to “The Last of Us” video games. Whether those suspicions are warranted or not, the monsters are undeniably unsettling. Jordy Verrill’s got nothing on the metamorphoses experienced in “Gaia,” with moldy moss, cataract eyes, and mushroom appendages combining for one of the more memorable mutations in a modern B-movie.
“Gaia” is likely only the beginning for director Jaco Bouwer. His film is a calling card for Bouwer’s exquisite eye, and I expect he will take a ton of meetings for future projects following this feature. Still, making an economically efficient movie that looks good isn’t the same as producing an energetic one that plays well. “Gaia” has its moments, provided your interest stays high enough to reach them. It merely requires a certain disposition to tune into the theme and tune out the urge to succumb to sleepiness with your own unintentional slip into dreamland.
Review Score: 55
If you don’t get major “The Last of Us” vibes from “Elevation,” it’ll only be because you didn’t play the games or watch the HBO series.