Studio: 101 Films
Director: Rueben Martell
Writer: Gerald Wexler, Rueben Martell
Producer: Carolyn McMaster, Rene Collins
Stars: Sera-Lys McArthur, Madison Walsh, Catherine Gell, Tom Carey, Samuel Marty, Justin Lewis, Sheena Kaine, Carla Fox, Julian Black Antelope
Review Score:
Summary:
A vengeful ghost connected to a controversial mining operation creates a wave of fear across an indigenous people reservation.
Review:
It’s a small subgenre so far, with Jeff Barnaby’s “Blood Quantum” (review here) being one standout example springing immediately to mind. With any luck, we’ll continue to see a swell in fright films that are both about and made by indigenous people. No matter the nation, native histories are rife with terrifying tales based on cultural legends, but also on tragic truths regarding colonization and marginalization. At a time when entertainment aches for diversity to rejuvenate a clichéd corpse riddled with the worms of remakes and redundancies, we long to hear new stories that can only be told by distinctive voices. And in the centuries since Europeans arrived, few people have experienced horror quite like the first tribes have.
“Don’t Say Its Name” isn’t all that different from what we’re used to though. Despite setting the story on a contemporary Canadian reservation and populating it with Blackfoot bands, co-writer/director Rueben Martell spins a fairly familiar vengeful ghost yarn. The movie still nips at frostbitten fingers with some wintry supernatural scares. Yet it also dips into as many tropes about putting violent spirits to rest as it does tropes about Indians struggling with depressive addiction while encroaching corporations carelessly exploit their land.
That’s “Don’t Say Its Name” in a pistachio shell. The movie gets a good deal of the way there, with “there” being a position where it can carve a unique niche for itself in snowbound chills from the Great White North. But several seams could use tighter stitching to firm up the film so it doesn’t seem quite so much like a made-for-TV spookshow.
Character introductions in particular could benefit from some smoothing. There’s no mistaking what’s going on with Betty. She’s a reservation police officer who also raises her 14-year-old nephew Ben by herself. The level head on her shoulders bridges the gap between sympathetic native and objective realist when it comes to dealing with the outside world. After an invisible entity starts ripping through victims linked to a controversial coal mining operation, which her white partner chalks up to drug-induced hysterics, it’s up to Betty to find out what’s really rampaging across her homeland.
Stacey doesn’t come with quite as much clarity. She looks a lot like Betty to begin with, in part because she wears a similar brown uniform since she’s a game warden. She’s also introduced with no context, angrily taking target practice in the woods while sounds of battle wage war in her head. It’s the first of a few quizzical technical choices. We’re supposed to take the hint that Stacey suffers from PTSD, and we do. It’s just that the blazing bullets in her brain sound like audio clips from “Call of Duty,” not the Section 8 stress of an Army veteran still readapting to civilized society.
We eventually come to understand Stacey’s role as a tracker in assisting Betty’s investigation. Frances is another story. I’m still not exactly sure who she is. Frances runs a local diner, yet she also apparently handles dead bodies for reservation police, even though it’s explicitly stated that she isn’t a coroner or a pathologist. I’ve confused faces in a film before. This may be the first time I’ve experienced it with three different ethnicities simultaneously. I’m embarrassed to admit how long it took me to realize these were three separate women, except I chalk that up to the choppy way “Don’t Say Its Name” cuts between their threads at unnatural breaks in pacing.
Chronic hiccups come from odd editing in other ways. More than a few times, one may wonder, “Why are we checking in with this person right now?” Director Rueben Martell picks peculiar points for running parallel plotlines without substantially beefing up cliffhanger suspense or establishing spatial relationships. Even when he shows us something as simple as Betty’s nephew playing video games, there are three or four too many cutaways to the TV screen serving no narrative purpose.
This is what I mean about “Don’t Say Its Name” falling a smidge short of advancing one rung up the indie B-movie ladder. Details that were probably deemed unimportant during production undercut the atmosphere enough that the frightful fantasy isn’t as immersive as it could be.
Actors playing the main parts perform with a rhythm that’s right for the movie’s steadily maintained mood. Secondary players on the other hand, struggle with stiffness likely stemming from inexperience. When Ben and his buddy go outside to play hockey, they stand about five feet away from each other and slap at the puck like their arms are made of wet linguini. After Stacey rushes a severely wounded friend to the hospital, she sports one single streak of blood on her forehead even though her makeup and clothes are otherwise perfect. Apologies to the composer too, but generic music fit for licensed library tracks doesn’t do any favors to elevate the film to the next tier either. And the less said about the shaggy ghost FX that play a prominent part in the finale, the better.
I know I’ve primarily focused on negative niggles and here I am running out of room to balance pessimism with praise. I also know I’m restating the same sentiment for a third time, but to simply cut to the chase, “Don’t Say Its Name” is a decent little thriller unable to get all the way up to “pretty good” due to the disparities mentioned. If the “indigenous people horror” subgenre had bigger breadth, “Don’t Say Its Name” probably wouldn’t be a majorly memorable movie. Fortunately, a little flash of flair peeks through to get noticed, even though the film feels a lot like a standard SyFy movie without the cable staple’s usual order of cheese.
Review Score: 60
Although sleeker and perhaps scarier, “Smile 2’s” fault is that it’s arguably “more of the same” rather than a real advancement on what came before.